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RISE OF NATIONS GAME ENGINE INSTALL
# install required depedencies in the Wine environment # use our unique prefix for installing Wine # locate the CD mount point and then check to see if the required executable exists Better support for DirectX10 in Wine is still a work-in-progress." "Compatibility" The Steam version does not work because the game was rebuilt to use DirectX10 instead of DirectX9. That includes the base Rise of Nations game, the Thrones and Patriots expansion, and the Gold Edition. POL_SetupWindow_message "This PlayOnLinux script will work with any version of the non-Steam Rise of Nations game. POL_SetupWindow_presentation "$TITLE" "Big Huge Games" "" "EkulTails" "$PREFIX" GAME_PATH="$FULL_POL_PREFIX/drive_c/Program Files/Microsoft Games/Rise of Nations" # wine 1.7.18, directmusic, dsound, mfc40, mfc42, msvcirt, msxml4, vcrun6įULL_POL_PREFIX="$HOME/.PlayOnLinux/wineprefix/$PREFIX"
![rise of nations game engine rise of nations game engine](https://cdn.cloudflare.steamstatic.com/steam/apps/287450/ss_f5897d7050e8f8a76ec2b0bdb44675805a97bcc9.1920x1080.jpg)
That file can also be used for turning on/off fullscreen and setting any custom resolution. The introduction and main menu videos do not work so they are disabled. Outside of Wine, the Rise of Nations configuration file at "drive_c/users/$USER/Application Data/Microsoft Games/Rise of Nations/rise2.ini" is tweaked. This can be ignored and this script does notify the user about it before it executes the launcher. There is a false-positive report from PlayOnLinux that says that Wine has crashed when launching the installer. The additional depdencies required for sound and video to work properly are: directmusic, dsound, mfc40, mfc42, msvcirt, msxml4, and vcrun6. This relies on Wine 1.7.18, a version known to work really well with Rise of Nations. Since the game engine was redesigned to utilize DirectX 10 instead of DirectX 9 there are some Wine compatibility issues. Please note, that it does NOT support Rise of Nations: Extended Edition from Steam.